The tavern at the edge of the hinterlands was a tomb of smoke and stale mead, its rafters heavy with the stink of leather and sweat. The day’s victory had been bought in blood and ash, though what profit it yielded none could say. It was one of those ruinous campaigns, where mercenary contracts promised …
Category Archives: Audio
Tymere – The Gilded Mire
Tymere stands as a land that mistakes endurance for stability. It was never broken as Vulsa was, nor cursed as Roedon became—its wounds were not cataclysmic, but septic. The earthquakes still come, rattling the ground with a kind of weary persistence, but they no longer shape the land as much as they remind its people …
Roedon – The Broken Crown of the West
Once the western mirror of Vulsa’s greatness, Roedon now lies in half-light and ruin. Its keeps are black with smoke and lichen, its folk live amid cracked pillars and moss-eaten vaults where kings once feasted. The wind from the Drael coasts carries the stench of raids, and from the north come the invading wolves of …
Vulsa – The Kingdoms of Steel
Vulsa lies in the east of Vandyrus, a continent of black rock and silver snow where the mountains seem to breathe fire beneath the ice. It is vast, its northern crown large enough to swallow whole nations. High above the laws of civilization stretch the Fangs of the North, serrated, ice-sharpened ridges that divide the …
Rogue of the North [Original Soundtrack]
Rogue of the North
Prologue During the destructive and costly campaign through the northern Roedon territories, the imperial host of Zhuru came into direct conflict with the snow leopard peoples—native to the high valleys and glacier-fed passes. These leopards, though scattered and loosely bound by clan and oath, proved more than capable of resisting the organized military formations of …
Krothuum
If Gorzanth is the iron fist and Zarnack the poisoned tongue, then Krothuum is the whetstone—hard, cracked, and merciless. A forge-town in the southern savannah, its cracked walls are less defense than defiance. Smoke curls above it not from incense or sacred flame, but from coal-pits and bellows. The gutters run with slag, the air …
Gunrang – A City In Retreat
Little more than a diminishing coastal city state, Perched on the far northeastern edge of Zhuru’s mangrove-blighted coast, Gunrang clings to life like a half-submerged lily pad at the edge of a slow, diseased current. Once a hopeful trading outpost straddling the fertile waterways between Izhura’s eastern forests and the outer swampfront of Varduun, the …
Old Kartong – The Untamed City
LocationOld Kartong rises in the central wastelands of Zhuru, east of the Yorozhian Hell Desert and south of the Crater Sea. Its position at the throat of caravan routes makes it impossible to ignore. Merchants, raiders, smugglers—all who cross the desert or skirt the sea must pass near Kartong’s shadow. Overview On a land that …
Varduun – The Hyenalands
Varduun is a land cursed twice. Once by fire, when Drael fell and the earth split, vomiting up new coasts and subvolcanic plains. Again by its inhabitants, for the hyenas infested the land and made it their own. It is hellishly hot and dry, its grass scorched by fumes, its rivers bitter with ash. Coastal …
