The Teachings of Krothuum

Krothuum was a scar of stone and dust on the southern grasslands of Zhuru. Its walls were low, cracked things, more a mark of pride than a bulwark, and the gates gaped like broken teeth. Smoke clung above the city, not the holy incense of temples but the choking reek of coal-pits and forges, of …

Tale of a Bare Bodied Dancer

The tavern at the edge of the hinterlands was a tomb of smoke and stale mead, its rafters heavy with the stink of leather and sweat. The day’s victory had been bought in blood and ash, though what profit it yielded none could say. It was one of those ruinous campaigns, where mercenary contracts promised …

Roedon – The Broken Crown of the West

Once the western mirror of Vulsa’s greatness, Roedon now lies in half-light and ruin. Its keeps are black with smoke and lichen, its folk live amid cracked pillars and moss-eaten vaults where kings once feasted. The wind from the Drael coasts carries the stench of raids, and from the north come the invading wolves of …

Vulsa – The Kingdoms of Steel

Vulsa lies in the east of Vandyrus, a continent of black rock and silver snow where the mountains seem to breathe fire beneath the ice. It is vast, its northern crown large enough to swallow whole nations. High above the laws of civilization stretch the Fangs of the North, serrated, ice-sharpened ridges that divide the …

Rogue of the North

Prologue During the destructive and costly campaign through the northern Roedon territories, the imperial host of Zhuru came into direct conflict with the snow leopard peoples—native to the high valleys and glacier-fed passes. These leopards, though scattered and loosely bound by clan and oath, proved more than capable of resisting the organized military formations of …

Elder Ruselon – The Pentapolis of Civilization

What is called Elder Ruselon in the modern tongue was not always one city. In ages long past, five separate settlements rose upon the terraces and valleys of the Konara mountains, each claiming its own plateau or basin, each thriving in its own trade or sanctity. Time, commerce, conquest, and cataclysm wore away their walls …